SMASHING GOOD TIME / Index of works   9 online / 11 total

Smashing Good Time

Some of it is finished and online. Some of it is still a folder on a hard drive that hums at night. All of it is here.

  • 38 clips
  • 4 episodes
  • 5 games
  • 1 radio station
  • no install
Scroll to the work
Index Eleven works
Three stills from the film: a neon mandala around a green skull, a hand inking a world map, and a purple cassette in a spiral of colour.

Online / Film

Art Style

A film in 38 pieces

Thirty-eight hand-made clips cut into one five-minute film, across four acts — The Signal, The Eye, The Distance, The Loud Light. The site scrubs the footage frame by frame as you scroll, so the camera is pushed through the mandala and into the skull by your own hand. A projector at the end plays all thirty-eight straight through, with sound.

  • Film
  • Scroll-driven
  • 38 clips
  • 5:06

Watch it

A dense hand-drawn journal page titled 'The Atlas Wakes': a child holding a lantern, a winding blue thread, and hand-lettered notes crowding every margin.

Online / Interactive

The Returning Light

An atlas in the dark

An artist's mind with the lights off. Seven hundred and twenty-five works wait along one winding path in three dimensions — loose renders, books read a page at a time, hand-drawn sketchbooks, moving pictures mixed the whole way down. You carry the only light, and whatever you pass stays lit behind you. Scroll to walk, drag to look, press → for the next work, or click a distant light to travel to it. It opens on chapter one, The Atlas Wakes.

  • three.js
  • 725 works
  • Interactive

Walk it

The title 'FIND YOUR VOICE' hand-lettered in thick black marker with rainbow shadows on aged, faintly ruled paper.

Online / Interactive

Find Your Voice

A tale of finding it

An interactive hand-drawn journal about finding your voice as an artist. Four chapters you touch your way through — and a last page you draw yourself, which did not exist until you reached for it.

  • Interactive
  • One file
  • Works offline

Open it Source

Episode Two: Transformation — an 80s-anime pilot in an orange and blue exosuit against a neon city and a starfield.

Online / Animation

Across the Void

Studio Nebula / sci-fi with sauce

An animated space opera in the key of 1985. Four episodes so far — Golden Hour, Transformation, Dissonance and Inheritance — running from a first sunrise to a cyberpunk tragedy about the trap of fame. Turn the volume up.

  • Animation
  • Space opera
  • 4 episodes

Play the series

A fantasy trading card in an ornate blue frame: a white-haired sorcerer seated among glowing ice crystals.

Online / Game

Realm of Adventure

A fantasy card battle

A card battler with painted arcana — sorcerers, ice halls and ruined arches — playable straight in the browser, no install and no account.

  • Card game
  • Browser
  • MIT

Play it Source

The Numberweave title screen in glowing cyan, with Continue, Endless, Daily and Zen game modes listed below.

Online / Game

Numberweave

A one-finger number puzzle

Drag across touching tiles that show the same number, or the next number up. The path folds into the tile it finished on, and if that tile matches a neighbour it swallows it and ranks up again — so where you choose to end the weave is the whole game. Endless, Daily and Zen. Don't let the stack reach the top.

  • Puzzle
  • Mobile
  • PWA
  • TypeScript

Play it Source

The Project Clarity title screen: the name in neon green over a rain-dark city of towers, drifting traffic and hanging signage, with New Run and Continue beneath it.

Online / Game

Project Clarity

Memory is currency / clarity is survival

Neon City runs on Omni-Corp's implant, and your memories are the inventory it wants. Eight slots, each a moment with an emotion attached and a clarity that fades every night unless you encrypt it. Every risky move prints its real odds on the button — clean, cost, or blown — and the terminal shows the arithmetic afterwards, so you can see which of your investments moved the number. Break enough rules and an Auditor arrives at your door with a slate of exactly what it came for.

  • Immersive sim
  • Browser
  • Autosaves
  • Vanilla JS

Play it Source

A vast ruined stone arch lit from within at dusk, a lone traveller dwarfed beneath it.

Coming online / Game

Circuits & Sorcery

An AI-directed tabletop RPG

A tabletop RPG that keeps its world turning while you are away. Rumours travel, debts come due, and the people you met last session remember exactly how you left them. Dice are rare and loud — when one is called, the whole table watches a single die land. Afterwards it writes the night up as a story rather than a log. The setting is Dawnward, where the sun went out for three hundred years and came back twenty-five years ago.

  • RPG
  • Story engine
  • Multiplayer
A storybook village of crooked cottages and a windmill in warm autumn light, with a market stall in the square.

Coming online / Game

The Sleepy Village

A gentle game for children and their grown-ups

A child taps a picture; a storyteller narrates what happens next, out loud, in plain words, and offers three new things to try. No reading required, no rules to learn, no way to lose. Up to five can share one tablet. The biggest problems in Willowmere are missing pies, tangled fairy lights and the Midnight Raccoons.

  • Ages 5–12
  • Read aloud
  • Up to 5 players
A purple cassette tape drawn in thick marker, ringed by cyan and pink spirals on smoky paper.

Online / Instrument

Airwave

A radio station that runs itself

Describe a sound — "relaxing lo-fi hip hop with piano" — and it writes the music, writes the DJ links between the tracks, speaks them in a real-sounding voice, and streams the lot out live as a continuous broadcast. It tops up the queue when the queue runs low. No music library, no microphone, no station.

  • Generative audio
  • Live stream
  • Icecast
  • Python

Get it Source

The Vocal Trainer note highway: blue target-note bars scrolling right to left on a dark grid, with the live sung pitch traced against them.

Online / Instrument

Vocal Trainer

See where you are flat

A note highway for singers. Blue bars are the notes the song wants; the green trace is what you are actually singing, drawn live against them — so you can see where you go flat rather than just being told that you did. A standalone desktop app that owns the microphone itself, fed by an offline pipeline that pulls any song apart into a note chart: vocal separation, pitch tracking, note segmentation, lyrics.

  • C++ / JUCE
  • Standalone
  • DSP
  • Python

Get it Source